Felipe D.

About Me

I am a Game Producer with experience leading teams through the game development process - setting priorities, solving problems, removing obstacles and facilitating communication on projects. I manage game deliverables, documentation and milestone reviews in producing game features and content for clients. I deliver innovative solutions that open new creative possibilities for game development teams.

Workflow

Other

Work history

UpStack
UpStack
Game Producer
2021 - Present (4 years)
Remote
  • Creating and developing innovative software solutions for clients across a broad range of industries.

  • Participate in scrums consisting of cross-functional teams, both software and hardware.

  • Ensure that features are being delivered efficiently and on-time.

Eleven Dragons Entertainment
Eleven Dragons Entertainment
Game Producer / Product Manager
2020 - Present (5 years)
Sao Paulo, Brazil
  • Track project milestones and deliverables for the Wardogs series - staying up to date on series changes, issues, and resolutions.

  • Create and maintain feature and content schedules from pre to post-production tasks - prioritizing day-to-day work.

  • Partner with leads to maximize team productivity, explore new opportunities, processes and workflows on projects.

My Monster Pet
My Monster Pet
Product Owner / Game Designer
2020 - 2021 (1 year)
Sao Paulo, Brazil
  • Developed new characters, game rules and stories for the My Monster Pet game - iterating and prototyping solutions.

  • Managed multiple and pitched new game ideas to executives and clients.

  • Developed design and gaming protocols - following the latest trends and good practices.

7th Planet
7th Planet
Producer / Product Manager
2020 - Present (5 years)
Sao Paulo, Brazil
  • Facilitate and coordinate tasks, meetings and follow-ups on game production, art and story throughout the production process.

  • Deliver innovative, high-quality products in all aspects of gameplay, art, animation, sound and overall gameplay on projects.

  • Generate qualitative feedback on projects - participating in meetings to ensure that actionable feedback is gathered and addressed.

Anhembi Morumbi/ Cruz Vermelha
Anhembi Morumbi/ Cruz Vermelha
Game Producer
2019 - 2019
Sao Paulo, Brazil
  • Led product discovery processes, created product roadmaps and maintained up-to-date work backlogs on projects.

  • Facilitated team meetings, discussions, and decisions on UI/UX parameterization for the project.

  • Identified roadblocks and project risks and worked to find appropriate solutions for clients.

Showcase

Game Producer - Wardogs Animation Series
Game Producer - Wardogs Animation Series
  • Managed development processes for the Wardog Animation series.

  • Facilitated communication and organization for engineering teams and gameplay features.

  • Owned and managed day-to-day tasking and scheduling for development teams.

Project Owner - My Monster Pet
Project Owner - My Monster Pet
  • Managed virtual pet mobile game development processes.

  • Implemented work methods and prioritized game features and resources.

  • Oversee the entire lifecycle of pets within the game.

Game Producer - 7th Planet Horror Game
Game Producer - 7th Planet Horror Game
  • Implemented strategies for the 7th Planet Horror Game series across development pipelines.

  • Defined and communicated deadlines to the team to ensure goal completion.

  • Managed and executed solutions to mitigate risks within the game's development.

Education

Degree in Game Design
Degree in Game Design
Universidade Anhembi Morumbi
2016 - 2020 (4 years)