Felipe D.

Felipe D.

Game Producer

Sao Paulo, Brazil
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About Me

I am a Game Producer with experience leading teams through the game development process - setting priorities, solving problems, removing obstacles and facilitating communication on projects. I manage game deliverables, documentation and milestone reviews in producing game features and content for clients. I deliver innovative solutions that open new creative possibilities for game development teams.

Work history

UpStack
UpStack
Game Producer
2021 - Present (3 years)
Remote
  • Creating and developing innovative software solutions for clients across a broad range of industries.

  • Participate in scrums consisting of cross-functional teams, both software and hardware.

  • Ensure that features are being delivered efficiently and on-time.

Eleven Dragons Entertainment
Eleven Dragons Entertainment
Game Producer / Product Manager
2020 - Present (4 years)
Sao Paulo, Brazil
  • Track project milestones and deliverables for the Wardogs series - staying up to date on series changes, issues, and resolutions.

  • Create and maintain feature and content schedules from pre to post-production tasks - prioritizing day-to-day work.

  • Partner with leads to maximize team productivity, explore new opportunities, processes and workflows on projects.

My Monster Pet
My Monster Pet
Product Owner / Game Designer
2020 - 2021 (1 year)
Sao Paulo, Brazil
  • Developed new characters, game rules and stories for the My Monster Pet game - iterating and prototyping solutions.

  • Managed multiple and pitched new game ideas to executives and clients.

  • Developed design and gaming protocols - following the latest trends and good practices.

7th Planet
7th Planet
Producer / Product Manager
2020 - Present (4 years)
Sao Paulo, Brazil
  • Facilitate and coordinate tasks, meetings and follow-ups on game production, art and story throughout the production process.

  • Deliver innovative, high-quality products in all aspects of gameplay, art, animation, sound and overall gameplay on projects.

  • Generate qualitative feedback on projects - participating in meetings to ensure that actionable feedback is gathered and addressed.

Anhembi Morumbi/ Cruz Vermelha
Anhembi Morumbi/ Cruz Vermelha
Game Producer
2019 - 2019
Sao Paulo, Brazil
  • Led product discovery processes, created product roadmaps and maintained up-to-date work backlogs on projects.

  • Facilitated team meetings, discussions, and decisions on UI/UX parameterization for the project.

  • Identified roadblocks and project risks and worked to find appropriate solutions for clients.

Portfolio

Game Producer - Wardogs Animation Series
Game Producer - Wardogs Animation Series

Managed development processes for the Wardog Animation series - guiding project goals, facilitating communication, organization and process improvement on the solution. Owned day-to-day tasking and scheduling for engineering teams and gameplay features - communicating with all developers on the project.

Project Owner - My Monster Pet
Project Owner - My Monster Pet

Oversaw processes for the Virtual Pet Mobile Game that allows users to adopt pets and take care of them through their whole lifecycle. Instituted work methods, handled development pipelines, priorities for the game and resource allocation on the game.

Game Producer - 7th Planet Horror Game
Game Producer - 7th Planet Horror Game

Implemented effective strategies on the 7th Planet Horror Game series - planning, scoping, executing and delivering solutions for the game's current development pipelines and associated risks. Defined and communicated dates and deadlines to the team and drove the completion of goals.

Education

Degree in Game Design
Degree in Game Design
Universidade Anhembi Morumbi
2016 - 2020 (4 years)