Irina D.

About Me

Irina is a talented 3D Game Designer working in several areas such as system design and balance, level design, content, and narrative design. She also has experience with Narrative Design and World Building, Gamification, and Creative writing. Irina has acted as Game Designer for the Idle Story, DeadCat, and Fabulamente projects.

Workflow

Other

Work history

UpStack
UpStack
3D Game Designer
2021 - Present (4 years)
Remote
  • Create and design web-ready digital content to support development initiatives or projects.

  • Worked on innovative games for entertainment or education purposes.

  • Conceptualizing and developing characters, rules, settings and stories for new games.

Meta Cognitiv
Meta Cognitiv
3D Game Designer
2021 - 2021
Brazil
  • Worked on creating serious games to assess and improve the mental health and well-being of the individuals, promoting the development of cognitive, social, and emotional skills and abilities.

  • Acted as Game Desiner and Narrative Designer for the game project Fabulamente.

  • Turned psychological procedures into gameplay, making it fun for our target audience. Quickly found solutions for the game design, art, and development teams.

LaBird Games
LaBird Games
3D Game Designer
2021 - Present (4 years)
Brazil
  • Worked as a Game Desiner for the game project Idle Story. Created Game and Narrative design for the entire project.

  • Acted as System and Content Designer, creating engaging systems and content to boost monetization strategies.

  • Was the communicator between game design and art teams in order to improve content creation and UI/UX flow.

Overtime Studios
Overtime Studios
3D Game Designer
2020 - 2021 (1 year)
Remote
  • Worked as a Game Designer and Level Designer for the rhythm game project DeadCat.

  • Learned quickly how to use a Unity plugin to design the levels. Designed 5 levels for the rhythm game.

  • Collaborated closely with narrative design to ensure the story is carried well throughout each level.

Showcase

3D Game Designer - Dead Cat
3D Game Designer - Dead Cat
  • Dead Cat is a rhythmic runner game created as part of an advertisement campaign for artist Dead Cat's debut.

  • The game designer and level designer was responsible for creating 5 levels using a Unity plugin.

  • The game is slated for release in 2021.

3D Game Designer - Fabulamente
3D Game Designer - Fabulamente
  • Fabulamente is a PC and tablet game focused on developing working memory in children through psychological procedures and Brazilian folklore.

  • The game utilizes Brazilian folk tales as a narrative context to enhance player engagement and create a larger, immersive journey.

  • The project is slated for release in 2021.

3D Game Designer - Idle Stories
3D Game Designer - Idle Stories
  • Idle Stories is a casual mobile game centered around a digital influencer role.

  • The game's development focuses on creating engaging systems, UI/UX, and balance to match a casual experience.

  • The developer is collaborating with the art team to design and implement compelling content for monetization.

Education

Bachelor's Degree, Literature and Languages
Bachelor's Degree, Literature and Languages
Sao Paulo University
2009 - 2016 (7 years)
Gygax - Curso de Game Design; Character Design for Video Games; World Design for Video Games; Story and Narrative Development for Video Games; Introduction to Game Design
Gygax - Curso de Game Design; Character Design for Video Games; World Design for Video Games; Story and Narrative Development for Video Games; Introduction to Game Design
Certifications
Game Design course
Game Design course
Rivers Escola de Games, Design e VFX
Game Design: Art and Concepts Specialization
Game Design: Art and Concepts Specialization
California Institute of the Arts