Konstantinos A.

Konstantinos A.

Senior Product (UX/UI) Designer

Marousi, Greece
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About Me

Konstantinos is an expert Product Designer with experience in UI/UX - designing high-level UI components, coming up with wireframes and flows, and building component libraries and design systems. He owns design execution by expressing design intent with quality mockups, identifying user needs, sketching solutions with prototypes and refining designs with data and user feedback to embody the end-to-end user journey.

Work history

UpStack
UpStack
Senior Product (UX/UI) Designer
2022 - Present (2 years)
Remote
  • Create and design web-ready digital content to support development initiatives or projects.

  • Evangelize UX/UI direction and adhere to project guidelines in executing solutions according to business needs.

  • Collaborate with the design team to ensure designs and deliverables are completed efficiently and on time.

Antenna Digital Ventures
Antenna Digital Ventures
Product (UI/UX) Designer
2022 - 2022
Remote
  • Designed the UI elements, mockups and prototypes to illustrate how the Starfan app will function and look.

  • Identified and troubleshot UX challenges on the app - adhering to style standards on fonts, colours and images.

  • Handled asset organization and maintained design solutions on the project.

Freelance
Freelance
Lead UI/UX Designer
2022 - Present (2 years)
Remote
  • Built a new design system, personas, information architecture and user flows for a Stock Research app for investors.

  • Worked with human-centred design thinking to deliver the wireframes and user flows for a mobile app for users on the go.

  • Designed and implemented easy-to-use solutions for a payment system app that enables users to transfer money to individuals or cohorts.

GroovyGenie P.C.
GroovyGenie P.C.
Product Designer
2021 - 2022 (1 year)
Remote
  • Redesigned the Sealoc mobile and desktop applications with improved experiences and UIs for end-users.

  • Worked with broad use cases in delivering high-level designs and mockups on the project.

  • Drove the evolution of Sealoc's visual language and user experience with new and improved design solutions.

Netdata
Netdata
Product UI/UX Designer
2021 - 2022 (1 year)
Remote
  • Owned Netdata’s design system, user research, visual design, UX, content design, and branding solutions.

  • Defined, reviewed and refined user stories, prototypes, and related documentation for the new solution.

  • Established beautiful, expressive and intuitive designs according to modern principles and patterns across different products.

GroovyGenie P.C.
GroovyGenie P.C.
UI/UX Designer
2021 - 2021
Remote
  • Designed, developed, implemented, and released custom design solutions on the Ofire plus project.

  • Designed and built the "war room" dashboard to display advanced statistics and other features to users.

  • Created prototypes and wireframes on the project using feedback received from stakeholders.

eHOSP
eHOSP
Product Designer / Branding
2020 - 2021 (1 year)
Remote
  • Conduct primary and secondary research to design scalable experiences across the eHOSP marketing site and digital products.

  • Built and deployed the right tools and processes to support a clear and consistent design point of view on the project.

  • Sought and utilized user feedback on solutions and demonstrated design best practices for eHOSP.

ATCOM S.A.
ATCOM S.A.
UX Designer
2019 - 2021 (2 years)
Athens, Greece
  • Led processes to enhance the UX design on a large mutual fund platform - providing solutions to improve usability, information architecture and site interactions.

  • Oversaw user research and persona workshops to design new KYC flows, digital onboarding and loan application processes on mobile banking solutions.

  • Actively participated in delivering new designs and UX solutions on multiple Greek news portals.

ComeTogether
ComeTogether
UI/UX Designer (Product Design)
2019 - 2020 (1 year)
Remote
  • Designed and iterated custom, polished UI mockups and updated components and layouts on the ComeTogether platform.

  • Created new iconography and illustrations, built interactive prototypes and tested effective UI designs on the project.

  • Translated user needs into engaging and intuitive design solutions and concepts that enhance ComeTogether's interface and experience.

Train Your Pulse
Train Your Pulse
UI/UX Designer
2019 - 2020 (1 year)
Switzerland
  • Worked with human-centred design methods to enhance the discovery, research, and user testing of designs on the app.

  • Delivered new use cases, developed information architecture, user flows and wireframes to maintain consistency for TYP.

  • Offered recommendations and solutions that prioritize design centred product enhancements grounded in research and analysis.

Mundo.gr
Mundo.gr
UI/UX Designer
2019 - 2019
Remote
  • Created beautiful, adoptable and accessible interfaces, mockups, landing pages and websites on projects.

  • Supported early product definition through discovery sessions to uncover user pain points and opportunities.

  • Translated software features and ideas into wireframes and high-fidelity mockups that demonstrate design quality on solutions.

Psygrams.com
Psygrams.com
Illustrator
2018 - 2019 (1 year)
Greece
  • Conceptualized and produced high-quality illustrations using modern layout principles and aesthetic design concepts.

  • Provided design expertise to deliver new games, address design challenges and enhance graphical assets.

  • Offered support on games from concept to release by working closely with the game development team.

Almooond
Almooond
UI/UX Designer
2018 - 2019 (1 year)
Remote
  • Designed and iterated responsive solutions that follow interaction design and usability best practices.

  • Designed new experiences for the Almoond app and liaised with stakeholders to review design elements.

  • Conceptualized a comprehensive UI/UX design strategy to produce high-quality UX design solutions on the project.

Pivoter
Pivoter
UI/UX Designer / Game Designer
2017 - 2018 (1 year)
Greece
  • Designed the conceptual storyboards and mockups for the Pivoter game - working on interface screens, reel symbols, and menu assets.

  • Analyzed and made improvements to game economies during the production process.

  • Designed and translated feature designs for the Pivoter game into a fleshed-out system design with clear iterations.

Freelance
Freelance
UI/UX Designer
2016 - 2019 (3 years)
Remote
  • Executed all visual design stages from concept to hand-off to development - using multiple techniques to express design ideas.

  • Solved multiple design challenges on projects for clients with creativity, efficiency and precision.

  • Established and promoted design guidelines to ensure consistency across various projects.

Freelance
Freelance
Game Designer / UI Designer
2015 - 2016 (1 year)
Greece
  • Worked on synthesizing ideas across multiple games into successful products.

  • Devised and deployed solutions to gameplay and balancing issues for quality implementation of designs.

  • Recognized and stayed abreast of game design trends, play patterns, and consumer preferences on projects.

Portfolio

UI/UX Designer - Sealoc
UI/UX Designer - Sealoc

Designed and implemented new UI/UX solutions that enable users better understand nautical conditions and sea metrics. Worked on mobile and desktop web view solutions - taking advantage of modern technologies and tools on the project.

UI/UX Designer - Investment Platform
UI/UX Designer - Investment Platform

Designed a holistic investment platform that supports all types of transactions and serves the needs of companies, agents and clients. Worked on the use case, user flow, UX wireframes and interactive elements in streamlining many of its processes to deliver a well-rounded solution for the client.

UI/UX Designer Ofire+
UI/UX Designer Ofire+

Delivered innovative designs on the Ofire+ platform that includes a client-side mobile app paired with a SaaS web application that enables authorities to prevent or manage hazards and wildfires, coordinate field volunteers or inform the general public about fire hazards in a meaningful and accessible way. Conducted user research, designed new wireframes to visualize the proposed solutions and delivered agnostic components for frontend development.

UI/UX Designer - ComeTogether Solutions
UI/UX Designer - ComeTogether Solutions

Worked on ComeTogether’s solution that gives event organisers control of the entire ticket lifecycle - helping them fight ticket scalping using blockchain and an intuitive user experience. Developed the new app's user flow and information architecture, designed wireframes, and utilized branding guidelines to deliver the corresponding iconography to meet user needs on the mobile app.

Education

Accessibility: How to Design for All (IDF)
Accessibility: How to Design for All (IDF)
Interaction Design Foundation
2021 - Present (3 years)
UI Design Patterns for Successful Software
UI Design Patterns for Successful Software
Interaction Design Foundation
2020 - Present (4 years)
Mobile User Experience (UX) Design (IDF)
Mobile User Experience (UX) Design (IDF)
Interaction Design Foundation
2020 - Present (4 years)
Human-Computer Interaction - HCI
Human-Computer Interaction - HCI
Interaction Design Foundation
2020 - Present (4 years)
M.A in User Experience Design
M.A in User Experience Design
Middlesex University
2018 - 2019 (1 year)
Business Administration and Management
Business Administration and Management
Harvard Business School Executive Education
2014 - 2016 (2 years)
MBA, Personalized Bank Marketing through Online Strategies
MBA, Personalized Bank Marketing through Online Strategies
Hellenic American University
2002 - 2004 (2 years)
Design Specialist in Multimedia Programming and Computer Science
Design Specialist in Multimedia Programming and Computer Science
Private Institute of Vocational Training
1996 - 1998 (2 years)
Graphic Design Specialisation; User Interface Design Specialization
Graphic Design Specialisation; User Interface Design Specialization
Coursera