Raymond B.

Raymond B.

Senior Software Engineer

United States of America
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Portfolio

Inventor/Designer/Architect/Developer - MixPlay Interactive Experience for Mixer Channel
Inventor/Designer/Architect/Developer - MixPlay Interactive Experience for Mixer Channel

The site mixer.com as a streaming platform allows for a custom interactive experience between viewers and the streamer. This project was a custom interactive experience to enhance engagement between gamers (myself) and viewers while they play Fortnite. It includes a custom reåltime voting system for viewers to select what we play, as well as a custom matchmaking system made exclusively for Fortnite.

Prototyper/Designer/Solutions Architect/API Developer - Wells Fargo Natural Language Chatbot
Prototyper/Designer/Solutions Architect/API Developer - Wells Fargo Natural Language Chatbot

The project was originally started in the Wells Fargo Innovation R&D Group. It is a natural language chatbot that allows users to naturally ask for banking interactions to be done like “Where’s the nearest bank”, “What’s my balance”, “How much did I spend on Food”? Project was then transferred to Kasisto, worked on it as the Solutions Architect, interfacing it between Wells Fargo and Kasisto’s Chatbot platform.

Prototyper/Developer - Wells Fargo Executive Alexa App
Prototyper/Developer - Wells Fargo Executive Alexa App

Wells Fargo Executives have multiple large accounts to manage finances. This Alexa app allows them to manage them via voice with the Amazon Echo. This is part of Wells Fargo’s innovation initiative in their Innovation R&D Group

Work history

UpStack
UpStack
Software Architect
2018 - Present (4 years)
Remote
  • Creating and developing innovative software solutions for clients across a broad range of industries.

Kasisto Inc
Kasisto Inc
Software & Solutions Architect
2017 - 2017
Oregon, United States
  • Effectively led and provided technical expertise for scalable architectural designs for next-gen Chatbot Artificial Intelligence for Financial Institutions.

  • Developed the full API platform integration for the Wells Fargo Facebook chatbot, pushed to production from scratch within my first 3 weeks with the company.

  • Architected end-to-end custom solutions for each new financial institution, guiding each through to a seamless integration with the platform in less than a month, despite differences in their infrastructure and needs.

Wells Fargo
Wells Fargo
Innovation Full Stack Developer
2016 - 2017 (1 year)
San Francisco, United States
  • Effectively discovered, evaluated, and implemented cutting edge technology with the Innovation R&D Group.

  • Provided technical analysis for a plethora of options for Natural Language Chatbot platforms, ultimately landing on a home brewed solution that would work best for Wells Fargo based on research.

  • Designed an internal prototype for Wells Fargo chatbot in less than 2 days, constantly iterating and adding new intents over the next few weeks to demonstrate new possibilities to stakeholders.

Freelance
Freelance
Software Architecture Consultant
2016 - Present (6 years)
Remote
  • Provide technical expertise for the architecting of products for the backend/frontend providing powerful and efficient resources to engineers.

  • Developed a fullstack Serverless SaaS product to reduce the DevOps tasks required for maintenance; including a full Authentication solution, Client-side Interface, REST API, and Event Sourced Database for the auditing of the trail of data.

  • Fully automated with developer utility tools including Git hooks for code quality checks and Push to Deploy for a full Serverless solution, that allows newly onboarded developers to contribute meaningfully to developments in less than 5 mins.

Nike
Nike
Lead Java Engineer
2015 - 2016 (1 year)
Oregon, United States
  • Efficiently managed and led the design, development, and maintenance of microservice Social APIs for the Nike web and mobile applications.

  • Effectively spearheaded the creation of Links API; from emergency business ask to production in just 3 months.

  • Provided technical guidance and expertise for quality assurance: virtualization, quality tools, security, testing pyramid, CI/CD, canary deploys, and monitoring.

IDX LLC
IDX LLC
Senior Data Engineer
2014 - 2015 (1 year)
Oregon, United States
  • Acted as the rebuild software architect consultant for IDX's data acquisition system; keeping the system up-to-date with leading engineering practices.

  • Worked on critical dev tool projects within IDX; designing new database drivers for the Eloquent ORM and database modules for testing purposes.

  • Mentored a multitude of developers in software engineering; teaching best practices to save hundreds of man hours in backtracking on projects.

IDX LLC
IDX LLC
Data Management Specialist
2013 - 2015 (2 years)
Oregon, United States
  • Maintained IDX's data acquisition system by normalizing data, adding new data sets, verifying data integrity, creating automated processes, and tackling bugs.

  • Efficiently cleared defects at a continually accelerated rate (reaching 20 issues/week in the first 3 months); clearing a total of 700+ issues/tickets during the period.

  • Pioneered new processes, technology and best practices saving the development team valuable time and energy.

343 Industries
343 Industries
Community Cartographer
2012 - 2016 (4 years)
  • Ran numerous community events to promote community content creation with a focus on improving the process and experience for participants.

  • Curated, tested, and perfected several community created maps for use in different Halo matchmaking systems.

  • Efficiently tackled multiple tasks assigned by the 343 Industries Sustainment Team; resulting in 40+ maps added to Halo's matchmaking hoppers.

Self-Employed
Self-Employed
Independent Game Developer
2012 - 2015 (3 years)
  • Acquired new development skills and fine tuned deployment with different tools and prototypes to relevant platforms.

  • Learned new approaches and utilized different game development tools on projects.

  • Worked on the maintenance of different products by debugging and applying bug fixes with an emphasis on performance, scalability, functionality, flexibility, and security.

Bungie Studios
Bungie Studios
Community Level Designer
2007 - 2012 (5 years)
  • Designed, developed, improved, and maintained multiplayer maps to supply varied play spaces for Halo’s Matchmaking Experience.

  • Regularly accepted and processed vast amounts of community feedback for core design improvements to original contents.

  • Provided production and technical expertise for a variety of trendy multiplayer game modes based on community feedback.

United States Air Force
United States Air Force
Software Engineer/Database Administrator
2006 - 2010 (4 years)
Alabama, United States
  • Participated in the maintenance of legacy training software documents for the Air Force; crafting custom database reports, addressing bugs, adding features, and handling code improvements.

  • Worked with specialty teams to maintain software and databases by tackling deficiency reports based on client feedback.

  • Oversaw the conversion of the reporting system in the training business area to an open source solution to save on costs.

Education

Education
Bitburg American High School
2002 - 2006 (4 years)