Antonio is an expert Sound Engineer with 18+ years of hands-on experience in music composition, audio direction and sound design. He has designed sounds and created sounds for more than 400 games and animations - handling mixing sessions and implementing sounds across different styles and genres. He has an ear for quality, is open to feedback and always willing to try something new on projects.
Worked as a composer on this game co-developed by Nintendo and Paladin Studios - composing 40 musical pieces in less than 2 months on the project. It was one of my most challenging and exciting projects to date.
Arranged and orchestrated some of the musical pieces performed by an orchestra to celebrate the 30th anniversary of Sonic. Delivered new arrangements for approval by Masato Nakamura - the original composer of Sonic. Working on the project was a personal inspiration since Sonic influenced my audio composing career.
Led processes to produce the music mockups for the symphonic concert of the game - adding electronic synthesizers and many more on the project. Working on a Marvel project was a dream come true!