Work History
Showcase
Education
Work history
UpStack
Sound Producer
2021 - Present (4 years)
Creating and developing innovative sound solutions for clients across a broad range of industries.
Direct creative concepts and adhere to project guidelines to execute campaigns according to business needs.
Ensure that features are being delivered efficiently and on-time.
The Amazonic
Project Lead
2019 - Present (6 years)
Created and implemented the AMA 1 audio libraries for indigenous people - handling production, logistics, recording and mixing samples.
Provided support for developing Amazonic's proprietary sound library, established workflow processes and maintained the database.
Participate in quality reviews, give and receive constructive feedback and follow established best practices on the project.
Game Audio School
Project Lead
2016 - Present (9 years)
Created courses that help students learn music, sound design, middleware and audio implementation in games.
Train students on how to use different music tools, sound libraries and audio effect equipment.
Guide students to master sound assets and implement audio assets using middleware or game engine.
Samsung Electronics America
Audio Lead and Composer
2014 - 2018 (4 years)
Composed music scores, directed voiceover sessions, and handled implementations for several games.
Handled audio mixing and enhanced various audio elements for live and pre-produced games and projects.
Designed unique and compelling audio assets for games - working on quality assurance for all audio sources and related components.
We Love Quiz
Audio Director / Composer / Sound Designer
2013 - 2013
Created sound effects, implemented audio assets and followed the latest industry conventions and best practices.
Provided scores and audio assets to paint out the stories and adventures of various games with music.
Troubleshot audio asset compatibility across different games - optimizing them specifically for memory and file size constraints.
Hoplon
Audio Director / Composer / Sound Designer
2008 - 2012 (4 years)
Designed and implemented an innovative system of interactive and adaptive music that incorporates player actions and scenery elements.
Worked on 50+ voiceover gigs in English and Portuguese - overseeing dialogues, barks, cutscenes and trailers.
Designed and implemented high-quality sound effects for games - testing all aspects of game audios to balance quality with efficiency.
Andromeda Sound
Audio Director
2007 - Present (18 years)
Los Angeles, United States of America
Manage custom music composition, sound design, sound branding, audio implementation and voiceovers for games and films.
Handle audio productions and recruitment for compositions - managing schedules, workflows and creative processes.
Direct and supervise voiceover actors for games, films and animations - reviewing deliverables per client standards and release needs.
Devworks Game Technology
Composer / Sound Designer
2003 - 2008 (5 years)
Managed the sound direction and established creative and audio concepts for nearly 350 games for different platforms.
Implemented thousands of sound effects and musical pieces on games - focusing on optimal audio assets for specific platforms.
Influenced different game sound design aesthetics - balancing between quality, disk space and memory usage.
Showcase
Composer - Nintendo Good Job!
Composed 40 musical pieces in less than 2 months.
This project was a challenging and exciting undertaking.
The composer was part of a co-developed game.
Orchestrator - Sonic 30th Anniversary Symphony
Arranged musical pieces for an orchestra to celebrate the 30th anniversary of Sonic.
New arrangements were delivered to Masato Nakamura, the original composer of Sonic.
The project was a personal inspiration due to Sonic's influence on the developer's audio composing career.
Education
Game Music and Audio
Berklee College of Music
2012 - 2012
Masters Degree Project Management
SENAC
2011 - 2011
Music Theory and Composition
Opus Music Conservatory
2008 - 2011 (3 years)
Bachelor's Degree in Game Design
Universidade Anhembi Morumb
2003 - 2007 (4 years)
Bachelor's Degree in Digital Animation
Universidade Anhembi Morumb
2003 - 2004 (1 year)