Work History
Showcase
Education
Work history
UpStack
Senior UI/UX Designer
2021 - Present (4 years)
Create and design web-ready digital content to support development initiatives or projects.
Evangelize UI/UX direction and adhere to project guidelines in executing solutions according to business needs.
Collaborate with the design team to ensure designs and deliverables are completed efficiently and on time
Unikrn
Lead UX Designer
2020 - Present (5 years)
Work with a team of 10 designers to deliver outcomes that facilitate and support Unikrn's business objectives.
Led the team throughout the design cycle to deliver elegant solutions for a betting website and mobile app from scratch.
Serve as a UX evangelist across the project - converting design ideas into sketches, wires, prototypes and annotated asset libraries.
Populous
Lead UI/UX Designer
2018 - 2020 (2 years)
Created visual designs for Populous' website and mobile app - delivering high-quality colours, imagery and structure.
Participated in the ideation and scoping of 9 different websites and 3 mobile apps for the client.
Developed and implemented design practices that ensure consistent experiences across projects.
Novomatic
Lead Designer
2017 - 2018 (1 year)
Designed, delivered and translated insights into brand strategies and designs for a local company.
Led and championed good design practices for source files and assets on the project.
Conceived, sketched and prototyped experiences using the latest design frameworks.
Toyota Serbia
Project Manager / Web Designer
2016 - 2016
Worked on all graphics and designs based on briefs for the new Toyota Serbia website - ensuring continuity with products.
Developed and tested layouts, interfaces, functionalities, and navigation menus to ensure compatibility and usability.
Optimized the website for marketability and evaluated web designs following web and accessibility standards.
Freelancer
UI/UX Designer
2014 - 2020 (6 years)
Designed and completed assets from concepts, sketches, and layouts into production for clients.
Translated new concepts into user flows, wireframes, mockups and prototypes that lead to intuitive user experiences.
Identified, researched and defined usability issues and designs in an iterative manner on solutions.
Coloniam
Lead Game Designer
2008 - 2010 (2 years)
Designed and implemented Coloniam, Serbia's first online game with 100k daily users.
Built clear and complete game design documentation for core game systems and features.
Prototyped and iterated solutions - adjusting and improving existing assets and mechanics on the project.
Showcase
Lead Designer - Jump or Stay
Jump or Stay is a single tap game with simple controls.
The game involves jumping over pyramids in the same color as their supporting platform.
The Lead Designer was involved in the creation of the game.
UI/UX Designer - InTheGame
ITG is an AI-powered platform for live and VOD video content, focusing on enhanced viewer engagement.
It features clickable, intuitive modules to improve interaction and a unique viewing experience.
The project involves designing high-quality UI/UX for a Twitch plug-in for an Israeli startup company.
Lead Designer - Kiss Hero
Led a development and design team responsible for creating games featured by Apple in over 150 countries, including the USA.
The game, Kiss Hero, was developed for iPad and iPhone.
The game features a handsome bachelor swinging the player through a world of beautiful women.
Lead Designer - Wrinkle
Designed the Wrinkle game for iOS.
The game features simple one-touch controls, 18 unique levels, and an endless mode.
It includes competitive leaderboards for friends and family.
Web Designer - Audi Serbia
Developed and maintained website assets and prototypes following Audi's global Brand book.
Ensured design consistency across the project, aligning with Audi's brand guidelines.
Designed and implemented processes for Audi Serbia's website.
Education
Masters in Digital Arts
Singidunum University
2003 - 2007 (4 years)