Jhonatas is an innovative 2D/3D Game Designer and Technical Artist with 8 years of experience in animation, sculpting, modeling, texturing, and rigging, dedicated to crafting immersive gaming experiences by combining creativity with technical proficiency. Having started his career as a motion graphics designer, he shifted his efforts to making games in 2015, creating 3D pipelines and 3D assets for gaming platforms including web, desktop, mobile, AR, and VR. Proficient in C# and C++, Jhonatas creates and implements high-quality 2D and 3D assets into game engines while focusing on performance optimization from the project's inception. He can adapt to multiple roles and excels both independently and as part of a collaborative team.
Created 3D assets for national and international projects in the game industry such as Skydome, ImageBlast, Spacelines From the Far Out, Lingozilla, Start! The War Game.
Worked on other indie projects like BurgerBuilder and Solar Fighters.
Designed and developed the Start! The War Game for a company based in Norway, fixing both artistic and technical issues.
Implemented and animated 2D UI designs from Figma into Unity on the project TV Bingo.
Crafted and animated the 3D Mia character for the experience Mia MTW.
Crafted and animated the lizard 3D character for the language application Lingozilla.