I am a talented and experienced Software Engineer with over seven years experience and demonstrated expertise in object-oriented analysis/design. I have an exceptional track record overseeing all facets of the software development life cycle, from analysis and design to implementation and maintenance. I enjoy working on complex challenges, young projects, and specialize in back-end development. As a client-focused engineer, I am passionate about delivering high-level work products that exceed client's expectations.
Collaborated with other developers for the development and server-side design of a new 3D browser game.
Provided technical efficiency for the real-time effects and spells manager for the 3D battle server which controlled all spells and effects applied to the game's main character.
Efficiently implemented a shop service for the web-game server, and developed a task service for managing user intentions on the gaming platform.