Felipe S.

Felipe S.

Senior Unity Developer

São Paulo, Brazil
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About Me

Felipe is a Senior Mobile Game Developer with 7+ years of full-cycle game design, development, and multiplayer P2P games experience. He produces clean, concise, expressive, and well-managed code utilizing leading-edge tools and systems on projects and adopts the latest trends and technologies in the field of gaming and virtual reality. He is a pioneer in the Brazilian gaming industry, a mentor with an educational channel on YouTube, and a winner of 6 major awards and honors.

Work history

UpStack
UpStack
Senior Unity Developer
2021 - Present (3 years)
Remote
  • Creating and developing innovative software solutions for clients across a broad range of industries.

  • Participate in scrums consisting of cross-functional teams, both software and hardware.

  • Ensure that features are being delivered efficiently and on-time.

Venturion VR
Venturion VR
Unity Developer
2020 - 2020
Brazil
  • Contributed to game concepts and storylines, generated game scripts and storyboards and translated design ideas into functional game code.

  • Utilized different UI, audio files, 3D assets, editor scripts and custom tools on projects - expedite production and test solutions.

  • Coded the base engine of games, developed game milestones and checkpoints, and troubleshot code and fixed bugs.

LaBird Games
LaBird Games
Senior Technical Director
2019 - Present (5 years)
Sao Paulo, Brazil
  • Captured, prototyped and built effective solutions for complex requirements and implementation of Blocky World and Fantasy Quest for LaBird.

  • Deliver feedback compassionately and constructively to improve others and solutions on projects.

  • Supported the development of the graphical competencies of team members by sharing knowledge and expertise on projects.

Mazari Games
Mazari Games
Unity Developer
2017 - 2019 (2 years)
Sao Paulo, Brazil
  • Actively participated in developing solutions, engaging teams and resolving issues on projects for Mazari.

  • Managed UI/UX implementations and asset streaming pipelines to ensure smooth development of quality products on projects.

  • Managed multiple assignments simultaneously under strict deadlines with minimal direction at times.

DLight VR
DLight VR
Unity VR/AR Developer
2015 - 2016 (1 year)
Sao Paulo, Brazil
  • Provide timely and impactful feedback on projects - reviewing game requirements, specifications and technical design documents.

  • Transformed DLight VR's design specs into high-quality games - implementing functionalities using current standards and best practices.

  • Contributing to new game development pipelines - participating in designs, user research, and code reviews with colleagues.

Farofa Studios
Farofa Studios
Unity Developer
2014 - 2015 (1 year)
Sao Paulo, Brazil
  • Designed and developed mobile games for Farofa Studios.

  • Delivered high quality, well-designed, maintainable gaming solutions in an agile environment for Farofa Studios.

  • Identified bottlenecks and bugs on projects - devising appropriate solutions to mitigate/remediate complexities.

Dreams on Demand
Dreams on Demand
Unity Developer
2014 - 2021 (7 years)
Sao Paulo, Brazil
  • Worked on the game engines of several titles within DoD - utilizing different project resources and tools for delivery.

  • Adhered to the latest Unity scene management practices and gaming best practices across projects for DoD.

  • Implemented functionalities on different design components and debugged issues with in-game assets (polygon counts, textures, shaders, FX) to enhance performance.

Portfolio

Unity Developer  - Lasar Storm Arena
Unity Developer - Lasar Storm Arena

Laser Storm Arena is a VR co-operative arena game specially created for arcades, escape rooms and other entertainment venues. It is a VR first-person online shooter game that can be played with other players online. It has easy-to-use controls, with or without VR controllers.

Unity Developer - Dino Quest 2: Jurassic bones in 3D Dinosaur World
Unity Developer - Dino Quest 2: Jurassic bones in 3D Dinosaur World

Dino Quest 2 allows games to explore 3D dinosaurs and fossils through a few clicks on mobile. Games can travel the world and uncover fossil after fossil to assemble their collection, dig up dinosaur bones, complete new fossils, and start their personal Jurassic park in their dino museum - allowing gamers to attract visitors to the museum.

Unity Developer - Zombie Paradise (Mad Brains)
Unity Developer - Zombie Paradise (Mad Brains)

Zombie Paradise - Mad Brains is a multiplayer action game that challenges users to face zombies with other players. The game has several game modes, including deathmatch by teams. With this mode, two teams that have two to four players will face each other inside a relatively small setting. The game allows players and zombies to fight for survival and fame in amazing online arenas.

Senior Unity Developer - Idle Star Zoo
Senior Unity Developer - Idle Star Zoo

Idle Star Zoo is an exciting game in which gamers save the earth and its defenceless animals with their spaceship. Gamers lead the Zoonks, a friendly alien race who cannot watch animals suffer on this exhilarating journey. Gamers have a lot of fun rescuing the animals and taking them to a space zoo.

Senior Unity Developer - Blocky World - Fantasy Quest
Senior Unity Developer - Blocky World - Fantasy Quest

Challenge constant enemies and dangerous bosses in the fantastic world of Blocky World, facing adventures full of magic in a unique action RPG game! There are many scenarios with a wide variety of enemies: face thieves, orcs and even terrifying witches! Gamers can choose their class, unlock mounts and pets and create their own adventure.

Education

Masters in Design
Masters in Design
Universidade Anhembi Morumbi
2016 - 2017 (1 year)
Degree in Game and Interactive Media Design
Degree in Game and Interactive Media Design
Universidade Anhembi Morumbi
2010 - 2014 (4 years)