Yael is a talented Unity Developer with a demonstrated history of working in the computer games industry. She is highly skilled in Unity3D (C# & JS), Augmented Reality, Maya (modeling, UV, texturing, rigging, animation), Photoshop, Illustrator, and more. Yael loves game programming, arts and design, and has worked on numerous projects involving AR and VR games and apps. Some of her recent projects include working on the Motorola AR Hololens app for firefighters, Toy Story app, Snipe AR mobile game, and more.
Worked for an Israeli provider of Safe Autonomous Low Speed Vehicle (ALSV) solution. Carteav solution enables significant cost saving with better safety and simpler service management
Acted as a Unity developer and artist, working on the simulator for the autonomous vehicle training environment.
Refined functionality and added new exciting features to improve user experience.
Acted as a Unity 3D Developer and Consultant for Motorola AR Hololens app for firefighters. Handled optimization, 3D work, and developed the AI system among other things. The project was presented at an exhibition in Shanghai.
Worked on Quickart, a mobile karting simulator for real world tracks. I was a Unity 3D Developer and 3D artitst, developing tools for the implementation of additional tracks and creating mobile optimised 3D environments.
Programmed and designed the interface for RideOn, AR ski goggles and helmet. Acted as Unity Developer for the Toy Story app, AR mobile app for the Toy Story 4 movie.
Developed an app for taking selfies with Toy Story characters in order to promote the Toy Story 4 movie. Kellogg's cereal boxes had a Toy story character printed on them, users could download the app, scan the character on the box, and have it appear in augmented reality to take a picture with it and share it on social media through the app.
Damon technologies give you a hyper-attuned sense of all your surroundings, so that you're safely connected with every vehicle and human you share the road with. The project is the winner of CES best in Innovation 2020. I worked as both a Unity3D Developer and 3D artist on this project.
With the combination of wearable devices, aerial cameras and other technologies to present the disaster scene in Mixed Reality, the efficiency of disaster relief command can be greatly improved and the safety of firefighters can be guaranteed. In this project, I acted as a Unity3D consultant and developer, optimization consultant, 3D artist, developing the AI system among other things.