Work History
             
          Showcase
             
          Education
             
Work history 
          
  UpStack
    
Senior Unity Developer 
      2021 - Present (4 years) 
    
    Creating and developing innovative software solutions for clients across a broad range of industries.
            Participate in scrums consisting of cross-functional teams, both software and hardware.
            Ensure that features are being delivered efficiently and on-time.
             
  Venturion VR
    
Unity Developer 
      2020 - 2020 
    
    Contributed to game concepts and storylines, generated game scripts and storyboards and translated design ideas into functional game code.
            Utilized different UI, audio files, 3D assets, editor scripts and custom tools on projects - expedite production and test solutions.
            Coded the base engine of games, developed game milestones and checkpoints, and troubleshot code and fixed bugs.
             
  LaBird Games
    
Senior Technical Director 
      2019 - Present (6 years) 
    
    Captured, prototyped and built effective solutions for complex requirements and implementation of Blocky World and Fantasy Quest for LaBird.
            Deliver feedback compassionately and constructively to improve others and solutions on projects.
            Supported the development of the graphical competencies of team members by sharing knowledge and expertise on projects. 
             
  Mazari Games
    
Unity Developer 
      2017 - 2019 (2 years) 
    
    Actively participated in developing solutions, engaging teams and resolving issues on projects for Mazari.
            Managed UI/UX implementations and asset streaming pipelines to ensure smooth development of quality products on projects.
            Managed multiple assignments simultaneously under strict deadlines with minimal direction at times.
             
  DLight VR
    
Unity VR/AR Developer 
      2015 - 2016 (1 year) 
    
    Provide timely and impactful feedback on projects - reviewing game requirements, specifications and technical design documents.
            Transformed DLight VR's design specs into high-quality games - implementing functionalities using current standards and best practices.
            Contributing to new game development pipelines - participating in designs, user research, and code reviews with colleagues.
             
  Farofa Studios
    
Unity Developer 
      2014 - 2015 (1 year) 
    
    Designed and developed mobile games for Farofa Studios.
            Delivered high quality, well-designed, maintainable gaming solutions in an agile environment for Farofa Studios.
            Identified bottlenecks and bugs on projects - devising appropriate solutions to mitigate/remediate complexities.
             
  Dreams on Demand
    
Unity Developer 
      2014 - 2021 (7 years) 
    
    Worked on the game engines of several titles within DoD - utilizing different project resources and tools for delivery.
            Adhered to the latest Unity scene management practices and gaming best practices across projects for DoD.
            Implemented functionalities on different design components and debugged issues with in-game assets (polygon counts, textures, shaders, FX) to enhance performance.
             Showcase 
          
  Unity Developer  - Lasar Storm Arena 
  
   A VR co-operative arena game designed for arcades, escape rooms, and entertainment venues.
It's a VR first-person online shooter with easy-to-use controls.
The game supports both VR controllers and standard controllers.
 
  Senior Unity Developer - Idle Star Zoo 
  
   Idle Star Zoo is a game about saving animals and planets.
Players lead a friendly alien race, the Zoonks, to rescue animals.
The game involves traveling to a space zoo to care for animals.
 
  Senior Unity Developer - Blocky World - Fantasy Quest 
  
   Develop a fantasy action RPG game with a unique combat system.
Features a wide variety of enemies, including thieves, orcs, and witches.
Allow players to customize their character, including class, mounts, and pets.
 Education 
          
  Masters in Design
    Universidade Anhembi Morumbi
    2016 - 2017 (1 year)
 
  Degree in Game and Interactive Media Design
    Universidade Anhembi Morumbi
    2010 - 2014 (4 years)