Daniel is a Senior Android Developer demonstrating up-to-date expertise with Android SDK and different Android versions in developing high-quality mobile applications utilizing SOILD and DRY coding best practices to deliver clean, performant Android app code. He strives to drive innovation and design solutions for multiple consumer-facing Android apps - providing solutions to optimize performance, scalability, security protocols, and analytics integration.
Worked on a remote home management and monitoring system - building the Android app from scratch to communicate with the cloud and local home server. Transferred desktop-based Java modules of the core logic onto the new Android app and implemented a rendering module for real-time updates of user gestures. Fixed and optimized solutions and delivered new tendencies to manage session management.
Designed and implemented solutions for a cloud-based social network solution that takes advantage of geo-location, connections, and city businesses to make it easier for users to find the right place places to visit and attractive merchandising. Created shared libraries and integrated them with multiple modules to enhance maintenance, optimized lists, and redesigned and decoupled legacy modules into reusable solutions.
Appetize is a modern cloud-based Point of Sale inventory and analytics platform transforming enterprises' management and processing of guest transactions. Provided solutions to resolve 140+ production bugs and 30+ memory leaks. Executed 30+ UI automated tests and refactored several pieces of code using SOLID principles.