iOS Developer - AUSUM
AUSUM turns articles, blog posts and newsletters from the world’s top publishers and thought leaders into short audio summaries. It helps you stay informed and get inspired faster anytime, anywhere. You are guaranteed to learn something new in less than 3 minutes!
iOS Engineer
Served on a Scrum team dedicated to delivering cutting edge technologies including mobile apps, Fid France, Carrefour’s Loyalty Program (a French chain loyalty program), Mes Cources France, a grocery mobile app, and Catalog Taiwan, Carrefour’s consulting app.
Technologies used: N Tiers architecture, SVN Redmine (Scrum), Jenkins (Continual integration), JHUnit
iOS Developer
App dedicated to making dreams come true for fans while supporting causes that are important to celebrities. Funds are raised through raffles where fans can win five-minute FaceTime sessions with individual celebrities.
Co-founder and Lead iOS Engineer
Co-founded and developed 100% of the iOS development of Boosk, a mobile app that matches user’s personalities with the personality of local bars and clubs, to provide the best recommendations.
Identifies user’s interests, tastes, and favorite locations in a fun and accurate way.
Launched two apps, Boosk and Boosk tickets which are used by event organizers and connect to the back-end.
Designed the architecture and development of the app along with its back-office deployment.
Technologies used: Cocoa-Touch, Android Studio, Node.js, Git, Pivotal, Trello
Founder
Developed, tested, and published the Music Tripp iPad app, an original educational game in which users travel the world learning music theory.
Designed the User Experience and game design.
Developed the app and utilized Hallway testing for usability testing.
Technologies used: Xcode, Git, Swift Storyboard, Trello, In-App Purchases, Instruments
Mobile Developer
Oversaw and contributed to the development of the Michelin Restaurants mobile app which allows users to search restaurants and book reservations via iPhone and iPad.
Led integration of unit tests, reviewed the application architecture, and managed the migration from SVN to Git.
Technologies Used: Kanban, Git, Jira, Jenkins
IOS Developer
Consulted on the design and development of Stresses 3D, a Civil Engineering educational app developed with the professor to help him learn programming concepts.
Guided Professor through conception to development and performed testing through unit tests and UITests.
Project is open source and is available on the App Store.
Technologies used: Swift, XCTest, UITesting, Code review, TDD, Code coverage, Pair programming, Gitflow
IOS Developer
Developed Pentagram, an open sourced Cocoa Pod which features a music staff and music notes for use in games and music education apps.
Technologies used: Xcode, Swift, XCTest, CocoaPod