I am an engaging Game Developer building games for various target platforms based on the Unity framework, creating reusable components and features, maintaining code quality and writing clear documentation on projects. I work on new games and new game engines; iterating content on games, fixing bugs, improving performance and writing tools to improve overall efficiency.
Worked closely with a cross-functional team of developers to design, develop and deploy several frontend architectures and user interaction solutions, apps, servers and APIs.
Provided support during the entire application development process and followed standard coding practices when writing code.
Troubleshot and resolved complex production issues; working on bug fixes and improvements to app performance on projects.
Wrote and implemented efficient code on projects; researching, designing, implementing and managing functionalities and modules.
Worked closely with other developers, UX designers, business and systems analysts on projects and delivered high quality and structured code on solutions.
Documented solutions, processes and tasks extensively and maintained clear and frequent communication with relevant stakeholders.