With over nine years of iOS experience, Stef's worked on all Apple products—iPhone, iPad, Mac, Apple Watch, Apple TV—and has used every Apple technology out there (Core ML, ARKit, RealityKit, and many others). He can work with any SDK, API, or library and develop amazing apps taking advantage of Apple's ecosystem. Stef is always up to date with the best practices, the newest technologies, the latest security updates, and the latest rumors regarding the industry's next big thing.
Built applications with features including live audio and video calls, live chat, complex animations, push notifications, in-app purchases, and subscriptions.
Developed complex project architectures from scratch.
Handled the entire lifecycle of the project from first engaging the client to the final delivery and the maintenance that is crucial in the first weeks after the launch of the product.
Developed applications for macOS, watchOS, and tvOS besides the iOS applications.
Created stunning applications with augmented reality features using ARKit.
Used the whole range of device features from GPS, biometrics, and accelerometers to Bluetooth file transfers.
Developed various iOS applications for customers with features such as online and offline use, user management, live chats, and multithread image processing.
Tracked the project lifecycle using Jira and Agile and became familiar with project management techniques.
Oversaw the entire lifecycle of an iOS application from starting the project to uploading to the App Store.
Developed an app that draws in 3D space using Apple's ARKit.
Developed features such as freehand drawing, line drawing, extrusion of 2D shapes, detection of vertical and horizontal planes, and snap drawing to detected planes.
Created the entire project from scratch, establishing architecture and providing time estimates.
Extended the app to multiuser shared sessions with a synchronization mechanism and undo feature.