Vuk R.

About Me

Vuk is a skillful Unity Developer specializing in AR – VR development for more than 6 years, working on more than 50 projects. He is experienced with all stages of the development cycle for games or commercial applications, and is well-versed in numerous programming languages including C#, Python, JavaScript, and Java. Vuk also has expertise in creating various AR experiences with Vuforia and ARCore/ARKit, as well as working with VR headsets (Rift, Rift S, Quest 1 & 2, VIVE) and creating commercial apps and games.

Frontend

Backend

Other

Work history

UpStack
UpStack
Senior Unity Developer
2021 - Present (4 years)
Remote
  • Create and develop innovative software solutions for different clients across a broad range of industries.

  • Participate in scrums consisting of cross-functional teams, both software and hardware.

  • Ensure that features are being delivered efficiently and on-time.

Greener Games
Greener Games
Unity Developer
2020 - 2021 (1 year)
Remote
  • Worked on the development of a VR multiplayer meditation game using PUN2.

  • Handled the implementation of UI designs, scriptable object prefab databases, and managing spatial audio. Also used Plastic SCM for team collaboration (Git).

  • Translated design ideas into functional game code.

Pixel Raum
Pixel Raum
Unity Developer
2018 - 2020 (2 years)
Serbia
  • Worked for a multidisciplinary studio specializing in Virtual Reality, Augmented Reality, Architectural Visualizations, web and mobile applications and various other required custom solutions.

  • Developed and maintained apps in Unity3D for commercial usage, mostly AR and VR, having direct contact with clients.

  • Collabored closely and communicated with multiple teams and utilized provided assets to create VR experiences.

Fox in a box
Fox in a box
Unity Developer
2018 - 2020 (2 years)
Remote
  • Developed several real escape room systems including local network multiplayer, with custom REST service; some of the clients included BMW and Siemens.

  • Worked on custom mini games adapted to escape room mechanics, some of them used AR to provide additional information to finite space and another was a fake PC OS from which players needed to extract information.

  • Handled playing and managing videos in Unity, and implemented localization for five languages.

Brave Giant
Brave Giant
Unity Developer
2017 - 2018 (1 year)
Serbia
  • Worked for a development and publishing studio that works on creating premium quality video games for PC, Mac, iOS, Android, Windows Store.

  • Created a framework for HOPA games in Unity3D, including editor scripting and managing other team members.

  • Performed code reviews to ensure code quality.

Block Games / NS Web Development
Block Games / NS Web Development
Unity Developer / Gameplay Developer
2016 - 2017 (1 year)
Serbia
  • Acted as a Gameplay programmer for multiplayer FPS mobile games developed in Unity 3D.

  • Managed publishing on App Store, Google Play, Amazon, and Samsung stores.

  • Collaborated with games development team members to meet the needs of a project.

SayDadaApps
SayDadaApps
Unity Developer
2015 - 2016 (1 year)
Serbia
  • Worked on the development and creation of apps that are intuitive and child-friendly.

  • Designed and developed games for toddlers (2-5 years) and published five games to the App Store and Google Play store.

  • Collaborated closely with designers, artists and other team members involved in the design process in order to create a quality product to schedule.

Showcase

Unity Developer - HOPA framework
Unity Developer - HOPA framework
  • Developed a framework called HOPA within Unity to support technical artists.

  • The framework enables artists to create games without scripting, relying solely on events.

  • Collaborated with other developers to guide artists, designers, and tech artists in the initial game development.

Unity Developer - Nature Treks: Together
Unity Developer - Nature Treks: Together
  • Development of a PUN2 multiplayer for VR games.

  • Management of asset prefabs and runtime for multiplayer experiences.

  • Creation of VR player controller adjustment and meditation multiplayer VR game.

AR-GPS based android game
AR-GPS based android game
  • Develops an AR-GPS Android game with real-time 3D map generation using Open Maps.

  • Incorporates ARCore, image marker detection, and OpenCV YOLO markerless image detection for treasure hunt functionality.

  • Utilizes Firebase backend, authentication, and database for game management and data storage.

Education

Bachelor's degree, Information Technology
Bachelor's degree, Information Technology
Faculty of Technical Sciences, University of Novi Sad