Proficient Unity Developer with 7+ years of experience delivering engaging interactive experiences and providing technical mentorship to team members. Acted as Lead Unity Developer and worked on building the architecture of Unity's department projects, also actively implementing well-thought-out solutions for an optimum development process. I have a solid technical background in writing clean transferrable code, my expertise embeds AR and VR apps, mobile apps and game development using the following technologies, databases, and tools: C#, JavaScript, ARM Assembly, Unity Editor, SQlite, Objective-C, Multiplayer, XCode, among others. Fluent in Scrum methodology, I adapt continuously to customer needs to deliver solutions on time and on budget.
Worked on the development and delivery of Unity applications using C#. Prototyping, developing, creating the design document.
Wrote native extensions for Android, iOS and WindowsPhone 8, also developing AI/mechanics scripts and Shaders. Handling store submission (Apple’s AppStore, Google Play, Amazon (FireOS), Windows-UWP).
Optimized applications for low-end devices, loading scenes from XML, baking lightmaps, building sprite atlases etc.