Horia H.

Horia H.

Senior Unity Developer

Romania
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About Me

Proficient Unity Developer with 7+ years of experience delivering engaging interactive experiences and providing technical mentorship to team members. Acted as Lead Unity Developer and worked on building the architecture of Unity's department projects, also actively implementing well-thought-out solutions for an optimum development process. I have a solid technical background in writing clean transferrable code, my expertise embeds AR and VR apps, mobile apps and game development using the following technologies, databases, and tools: C#, JavaScript, ARM Assembly, Unity Editor, SQlite, Objective-C, Multiplayer, XCode, among others. Fluent in Scrum methodology, I adapt continuously to customer needs to deliver solutions on time and on budget.

Work history

UpStack
UpStack
Senior Unity Developer
2020 - Present (4 years)
Remote
  • Create and develop innovative software solutions for different clients across a broad range of industries.

  • Participate in scrums consisting of cross-functional teams, both software and hardware.

  • Ensure that features are being delivered efficiently and on-time.

Avangarde Software
Avangarde Software
Senior Unity Developer
2016 - 2020 (4 years)
Cluj, Romania
  • Participated in software development and support of Unity Development for multiple applications.

  • Worked on the development of ADG SpectralFlameLab, a VR chemistry lab for Adventerra Digital Games, an application for the Android and iOS platforms.

  • Developed a mobile application intended for students specializing in ultrasound / sonography using Unity on the iOS and Android platforms.

ARPA Media (Net Fun Media)
ARPA Media (Net Fun Media)
Unity 3D Developer
2014 - 2016 (2 years)
Cluj, Romania
  • Worked on the development and delivery of Unity applications using C#. Prototyping, developing, creating the design document.

  • Wrote native extensions for Android, iOS and WindowsPhone 8, also developing AI/mechanics scripts and Shaders. Handling store submission (Apple’s AppStore, Google Play, Amazon (FireOS), Windows-UWP).

  • Optimized applications for low-end devices, loading scenes from XML, baking lightmaps, building sprite atlases etc.

Gameloft
Gameloft
Hacking Senior/Quality Assurance
2012 - 2014 (2 years)
Cluj-Napoca, Romania
  • Performed hacking tests and reverse engineering for iOS applications. Maintained the private Cydia repo with our own hacking tools.

  • Wrote iOS kernel extensions to facilitate memory corruption and iOS memory hooks.

  • Assisted the development team in solving critical/complicated issues, reporting technical and functional bugs.

Portfolio

Unity Developer - Sam's Club Now
Unity Developer - Sam's Club Now

Sam's Club uses technology for: saving members time, getting them the best value for the best merchandise and doing it without friction. I worked on the development of the mobile app Magicart that uses Augmented Reality to create an animated interactive experience, with an everyday shopping cart; it turns it into any number of imaginative experiences from a pirate ship, rocket ship, rodeo bull, etc, meant to surprise, delight and entertain the everyday Club member. Magicart: Vuforia based application with the sole purpose of keeping the customers entertained throughout their shopping experience (iOS only). All shopping carts augmentations have animations for Show, Idle, Action1, Action2 (optional), and Hide. The application is only available inside the shop on the client’s devices.

Unity Developer - ADG SpectralFlameLab - Demo SpectralFlameLab™️
Unity Developer - ADG SpectralFlameLab - Demo SpectralFlameLab™️

The project is a VR chemistry lab that allows users to perform the classic flame test, which shows how different compounds change colors when inserted in a flame. Lab users observe the color of each compound’s flame with the naked eye as well as with a spectrometer. They also learn proper safety and correct laboratory procedures. Worked on the development of the project using Unity for the iOS and Android platforms.

Unity Developer - Ultrasound AR
Unity Developer - Ultrasound AR

The project is a mobile application intended for students specializing in ultrasound/sonography. This application has various organs with various anomalies that the student must correctly identify based only on imaging. The user can place a male or female body in AR and as soon as you enter the body, you see everything the way an ultrasound device returns the image. An exam mode is available as well, which upon successful completion, may award you with official CES credits. The final version to be released in 2020 with a heart model as well. Developed the applications in Unity for the Android and iOS platforms.

Unity Developer - Honda Motorcycle Experience
Unity Developer - Honda Motorcycle Experience

Honda Motorcycle Experience is an AR app that allows users to play around with various configuration options of a 3D bike in 360 view and transform it into their own environment. You can customize the motorcycle with a wide variety of accessories, ranging from indicators, taillights, all the way to Adventure/Touring packs. It is one of the first AR applications to be used for advertising a customer's product. Worked on the development of the project using Unity for the iOS and Android platforms.

Education

BA in Robotics (Mechatronics)
BA in Robotics (Mechatronics)
Cluj-Napoca Technical University
2010 - 2014 (4 years)