Lazar is a Senior iOS Developer ready to innovate and lead, and impact the quality and speed of development tasks - creating, developing and deploying solutions from early prototypes to full-blown production services and experiences; by acting as an iOS champion throughout the SDLC, leveraging best practices along with iOS build and test tools for a robust process that vastly reduces lead time to push code to production.
Worked on the delivery of solutions for various email and cloud-storage clients: GMX, WEB.DE, mail.com,1&1 and deployed an instant messenger solution.
Produced well-organized and optimized solutions for client-server communication issues in weak networking conditions.
Designed core-data models and stacks on solutions; implementing new features, fixing bugs, refactoring legacy code components, and focusing on reusable, modular and testable code.
Developed and implemented system, UI and backend solutions for Vorwerk's Thermomix kitchen device; introducing data layer in GUILiani, data caching and asynchronous loading to speed up load time by a factor of ten.
Managed processes for data cleaning and database normalisation using the right tools to minimize redundancy and data size by a factor of ten on the project.
Handled the porting of an in-house UI framework called GUILiani to iOS and a Renesas SH7264 microcontroller.
Led and managed sizable projects for clients; co-authoring several commercially available products including Windows apps for vector and image processing and iOS apps for audio/video processing.
Offered expertise for the implementation of multithreaded data mining solutions; processing and aggregating different web services using C#, MySQL, XML/XPath, HTML.
Recognized as “the go-to person” for junior developers on projects; providing thought leadership and guidance on projects and technical expertise across multiple disciplines.
Center for Biomedical Research, University of Kragujevac
Researcher / Software Developer
2003 - 2007 (4 years)
Krugujevac, Serbia
Acted as a subject matter expert and main developer for computer graphics, 2D/3D algorithms, modelling and visualisation; working on BioIRC's groundwater flow 3D modelling and simulation system.
Engineered solutions for model meshing of computational fluid dynamics, motion tracking, and image processing; participating in parallel programming for the delivery of solutions.
Actively participated in and contributed to research projects and conferences; working for 3 months with a research team from the University of Braunschweig, Germany.