Roman Z.

Roman Z.

Senior Software Engineer

Minsk, Belarus
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About Me

Roman is a Chief Ruby on Rails Architect with more than a decade's worth of experience developing and delivering best-in-class solutions to complex technical problems; building architecture, writing code, optimizing performance, and ensuring the quality of technical deliverables on projects. He is an avid learner, can multitask and has team lead expertise on projects; producing top-quality products and services for clients.

Work history

UpStack
UpStack
Senior Software Engineer
2018 - Present (6 years)
Remote
  • Creating and developing innovative software solutions for clients across a broad range of industries.

  • Participate in scrums consisting of cross-functional teams, both software and hardware.

  • Ensure that features are being delivered efficiently and on-time.

Trusted Health
Trusted Health
Software Engineer
2019 - Present (5 years)
Remote
  • Actively collaborate with business managers, nurse advocates, and engineers to implement solutions that provide positive value to nurses on the platform.

  • Serve as a technical point on various projects/tasks; participating in code reviews, design discussions, and the development of features and solutions that scale.

  • Identify and evaluate new technologies that improve the performance, maintainability and elegance of software solutions on Trusted Health's hiring portal

Amitree
Amitree
Senior Software Engineer
2018 - Present (6 years)
Remote
  • Developed and delivered coding solutions for assigned Amitree projects per time, quality and cost standards.

  • Provided support for major/minor enhancements on Amitree's AI-based email management solutions using business requirements provided by functional/technical teams.

  • Employed software development best practices and processes on projects; contributing to a culture of openness, quality, robustness, and scalability on projects for Amitree.

Drip
Drip
Senior Ruby Engineer
2017 - 2018 (1 year)
Minneapolis, United States
  • Designed and implemented high-quality solutions for Drip's CRM platform; handling the technical foundation and key solution metrics that keep the platform up and running.

  • Established engineering processes, defined engineering standards and removed technical hurdles in the iteration of new features and services for the CRM.

  • Provided support for the maintenance Drip's CRM systems; troubleshooting and fixing complex issues to improve stability.

HelloBar (via Crossover for Work)
HelloBar (via Crossover for Work)
Chief Software Architect (Ruby on Rails)
2017 - 2018 (1 year)
Remote
  • Supported and extended Hellobar's Ruby on Rails web service backend; writing code (product and test) to deliver against project timeline, quality, and requirements.

  • Worked on a brand new Vue.js frontend and AWS Lambda functions as part of a larger solution on the project for Hellobar.

  • Defined and maintained tasks, processes and procedures in the optimization of the Ruby on Rails stack's backend performance; complying with Crossover's in-house standards and industry best practices.

EngineYard (via Crossover for Work)
EngineYard (via Crossover for Work)
Chief Software Architect (Ruby on Rails)
2017 - 2017
Remote
  • Identified opportunities to improve and extend Engine Yard's existing Ruby on Rails backend solution on its cloud application management platform.

  • Built new a React.js frontend for the client's platform in collaboration with other developers and improved existing web properties through code enhancements/patches.

  • Contributed technical guidance for the design process and implementation of a REST API CLI on the project.

 Itransition
Itransition
Senior Ruby on Rails Developer
2011 - 2017 (6 years)
Minsk, Belarus
  • Offered technical support to business and product delivery partners in the successful building, testing, and release of solutions in adherence to the Itransistion's Strategies and standards.

  • ImplementedContributed to the design and implementation of a Ruby on Rails backend solution for a multi-platform gaming application; experimenting, evaluating, and recommending new technologies and new approaches.

  • Led a team of 3 developers on projects; driving activities from design to delivery - following best practices and standards.

Plexus
Solution Architect
2010 - 2011 (1 year)
  • Developed, managed, and maintained operational procedures for the iteration of Plexus' e-commerce portal; liaising with the product owner on project requirements and deliverables.

  • Worked as a subject matter expert in the roll-out of prototypes; designing and implementing a map service and recommendation system with support for routes on the project.

  • Handled and provided detailed roadmaps for the iteration and integration of REST APIs for mobile applications and an external CRM solution.

Itransition
Itransition
Software Developer
2007 - 2010 (3 years)
  • Developed clean code that utilized proven design patterns, engineering processes and best practices on projects within Itransition's development environment.

  • Contributed to peer reviews and resolved defects/bugs during pre-production, production, and post-release patches.

  • Responded to client support requests and customer service requests during live production activities with high-end client-facing solutions.

Portfolio

Chief Software Architect (Ruby on Rails) - EngineYard
Chief Software Architect (Ruby on Rails) - EngineYard

EngineYard is the leading cloud application management platform that empowers developers and DevOps to provision, manage and monitor applications on the cloud. It gives users unmatched control and choice; delivering a broad and trusted cloud solution with expert support that enables users to focus on creating great solutions. Worked on the platform's backend Ruby on Rails solution, React.js frontend component and REST API for mobile app integrations.

Chief Software Architect (Ruby on Rails) - HelloBar
Chief Software Architect (Ruby on Rails) - HelloBar

HelloBar is a web service that allows users to design messages for visitors on a website. It provides tools and features that ensure the correct timing of messages to attract customers. It aims to increase visitor’s on-site time and encourage the interlinking of webpages. Developed full-stack solutions for the web service's backend and frontend components.

Software Developer - Heart of Vegas
Software Developer - Heart of Vegas

Heart of Vegas is a popular slots game that employs state-of-the-art slots technologies with intuitive graphic solutions. The game was an instant smash hit with players around the world; being named as one of Facebook’s ‘Top 10 New Games’ soon after launch. Players can also enjoy these stunning Vegas-style slots for free on their mobile device – anytime, anywhere! Worked on the full software development lifecycle of the gaming solution.

Education

Education
Bachelor: Specialist, Artificial Intelligence
Belarusian State University of Informatics and Radioelectronics, Minsk
2005 - 2010 (5 years)