Roman Z.

About Me

Roman is a Chief Ruby on Rails Architect with more than a decade's worth of experience developing and delivering best-in-class solutions to complex technical problems; building architecture, writing code, optimizing performance, and ensuring the quality of technical deliverables on projects. He is an avid learner, can multitask and has team lead expertise on projects; producing top-quality products and services for clients.

Frontend

Backend

Database

DevOps

QA & Testing

Workflow

Other

Work history

UpStack
UpStack
Senior Software Engineer
2018 - Present (7 years)
Remote
  • Creating and developing innovative software solutions for clients across a broad range of industries.

  • Participate in scrums consisting of cross-functional teams, both software and hardware.

  • Ensure that features are being delivered efficiently and on-time.

Trusted Health
Trusted Health
Software Engineer
2019 - Present (6 years)
Remote
  • Actively collaborate with business managers, nurse advocates, and engineers to implement solutions that provide positive value to nurses on the platform.

  • Serve as a technical point on various projects/tasks; participating in code reviews, design discussions, and the development of features and solutions that scale.

  • Identify and evaluate new technologies that improve the performance, maintainability and elegance of software solutions on Trusted Health's hiring portal

Amitree
Amitree
Senior Software Engineer
2018 - Present (7 years)
Remote
  • Developed and delivered coding solutions for assigned Amitree projects per time, quality and cost standards.

  • Provided support for major/minor enhancements on Amitree's AI-based email management solutions using business requirements provided by functional/technical teams.

  • Employed software development best practices and processes on projects; contributing to a culture of openness, quality, robustness, and scalability on projects for Amitree.

Drip
Drip
Senior Ruby Engineer
2017 - 2018 (1 year)
Minneapolis, United States
  • Designed and implemented high-quality solutions for Drip's CRM platform; handling the technical foundation and key solution metrics that keep the platform up and running.

  • Established engineering processes, defined engineering standards and removed technical hurdles in the iteration of new features and services for the CRM.

  • Provided support for the maintenance Drip's CRM systems; troubleshooting and fixing complex issues to improve stability.

HelloBar (via Crossover for Work)
HelloBar (via Crossover for Work)
Chief Software Architect (Ruby on Rails)
2017 - 2018 (1 year)
Remote
  • Supported and extended Hellobar's Ruby on Rails web service backend; writing code (product and test) to deliver against project timeline, quality, and requirements.

  • Worked on a brand new Vue.js frontend and AWS Lambda functions as part of a larger solution on the project for Hellobar.

  • Defined and maintained tasks, processes and procedures in the optimization of the Ruby on Rails stack's backend performance; complying with Crossover's in-house standards and industry best practices.

EngineYard (via Crossover for Work)
EngineYard (via Crossover for Work)
Chief Software Architect (Ruby on Rails)
2017 - 2017
Remote
  • Identified opportunities to improve and extend Engine Yard's existing Ruby on Rails backend solution on its cloud application management platform.

  • Built new a React.js frontend for the client's platform in collaboration with other developers and improved existing web properties through code enhancements/patches.

  • Contributed technical guidance for the design process and implementation of a REST API CLI on the project.

 Itransition
Itransition
Senior Ruby on Rails Developer
2011 - 2017 (6 years)
Minsk, Belarus
  • Offered technical support to business and product delivery partners in the successful building, testing, and release of solutions in adherence to the Itransistion's Strategies and standards.

  • ImplementedContributed to the design and implementation of a Ruby on Rails backend solution for a multi-platform gaming application; experimenting, evaluating, and recommending new technologies and new approaches.

  • Led a team of 3 developers on projects; driving activities from design to delivery - following best practices and standards.

Plexus
Solution Architect
2010 - 2011 (1 year)
  • Developed, managed, and maintained operational procedures for the iteration of Plexus' e-commerce portal; liaising with the product owner on project requirements and deliverables.

  • Worked as a subject matter expert in the roll-out of prototypes; designing and implementing a map service and recommendation system with support for routes on the project.

  • Handled and provided detailed roadmaps for the iteration and integration of REST APIs for mobile applications and an external CRM solution.

Itransition
Itransition
Software Developer
2007 - 2010 (3 years)
  • Developed clean code that utilized proven design patterns, engineering processes and best practices on projects within Itransition's development environment.

  • Contributed to peer reviews and resolved defects/bugs during pre-production, production, and post-release patches.

  • Responded to client support requests and customer service requests during live production activities with high-end client-facing solutions.

Showcase

Chief Software Architect (Ruby on Rails) - EngineYard
Chief Software Architect (Ruby on Rails) - EngineYard
  • EngineYard is a cloud application management platform for developers and DevOps.

  • It provides unmatched control and choice, delivering a broad and trusted cloud solution.

  • The platform includes a backend, React.js frontend, and REST API for mobile app integrations.

Chief Software Architect (Ruby on Rails) - HelloBar
Chief Software Architect (Ruby on Rails) - HelloBar
  • HelloBar is a web service for designing messages for website visitors.

  • It focuses on optimizing visitor engagement and encouraging page browsing.

  • The project utilizes full-stack solutions for backend and frontend components.

Software Developer - Heart of Vegas
Software Developer - Heart of Vegas
  • Heart of Vegas is a popular slots game featuring state-of-the-art slots technology.

  • The game achieved instant success globally, being named a 'Top 10 New Game' by Facebook.

  • Players can access Heart of Vegas for free on mobile devices anytime, anywhere.

Education

Education
Bachelor: Specialist, Artificial Intelligence
Belarusian State University of Informatics and Radioelectronics, Minsk
2005 - 2010 (5 years)