Patrice P.

About Me

I am a Senior Software Developer well-versed in the provision of multi-disciplinary IT solutions with a focus on full-stack technologies. I have acquired 15+ years of industry expertise; building and maintaining backend and frontend code in production, and shipping commercial products using a broad range of technologies for the delivery of software solutions across a wide range of industries; spanning the design of flexible architectures to the solidifying of existing codebases on projects.

AI, ML & LLM

Frontend

Backend

Database

Other

Work history

UpStack
UpStack
Senior Software Engineer
2019 - Present (6 years)
Remote
  • Creating and developing innovative software solutions for clients across a broad range of industries.

  • Participate in scrums consisting of cross-functional teams, both software and hardware.

  • Ensure that features are being delivered efficiently and on-time.

Sentryo
Sentryo
Contractor
2018 - 2019 (1 year)
Lyon, France
  • Offered production expertise for the containerization and automatic deployment of a solution for monitoring network traffic in industrial systems.

  • Maintained the health and availability of the deployment environments used on the project.

  • Worked with Sentryo's technical support team to solve complex support issues; troubleshooting, researching, and come up with long-term solutions to problems.

Group SEB
Group SEB
Backend Developer (Contractor)
2012 - 2017 (5 years)
Lyon, France
  • Managed the database and static contents for cooking recipes delivered via an API to mobile applications and websites of group SEB.

  • Maintained detailed requirements/design and technical documentation for existing components on the solution.

  • Identified and fixed issues with scalability, latency, throughput and bottlenecks.

Ponytech
Ponytech
Founder and Developer
2011 - 2019 (8 years)
Lyon, France
  • Built web applications on projects with a focus on the iteration of scalable client-side frameworks for different clients.

  • Worked on the integration of user-facing elements developed by front-end developers with server-side logic on different projects for clients of Ponytech.

  • Developed back-end components to improve the responsiveness, overall performance and functionality of existing systems on projects.

Nemoid Studio
Nemoid Studio
Co-Founder
2009 - 2019 (10 years)
France
  • Worked on the iteration of solutions for several video games on iOS and Android.

  • Engineered and managed the client and server-side network code for handling leaderboards on games.

  • Built the games and promotional websites, worked on the game editior and developed tools for the development of the game.

Paratronic
Paratronic
Embedded Software Developer
2007 - 2008 (1 year)
Lyon, France
  • Wrote embedded software solutions for the collection of data on water height in rivers.

  • Engineered server-side solutions to receive data from the embedded software.

  • Participated in hardware system debugging, code optimization and contributed to code reviews.

Magellan
Magellan
Embedded Software Developer
2005 - 2007 (2 years)
Lyon, France
  • Wrote embedded software solutions for the client's electronic payment application.

  • Engineered the banking and loyalty server applications on the project.

  • Supported the electronic payment application by handling escalated service calls for Magellan.

Showcase

Creator/Developer - Dino Rush Race
Creator/Developer - Dino Rush Race
  • Developed a 2D sequel to the critically acclaimed Dino Rush game.

  • Created a multi-player mobile video game for Android and iOS.

  • Managed 3 interns over a 4-month period, focusing on backend development.

Full Stack Developer - Le repaire des étudiants
Full Stack Developer - Le repaire des étudiants
  • Le repaire des étudiants website assists students in securing admission to prestigious French schools.

  • The platform offers articles, courses, and coaching to facilitate the application process.

  • The website includes a CMS, admin interface, and a payment integration system.

Creator/Developer - Dino Rush
Creator/Developer - Dino Rush
  • Developed client and server network code for leaderboards (C++ and Python) and game editor/tools.

  • Created the game's core features, including a 2D side-scrolling runner game.

  • Achieved high download numbers in the US app store, ranking number 2 in 2011.

Education

Education
BSC in Computer Science
Oxford Brookes University
2002 - 2003 (1 year)
Education
DUT in Computing
Université Pierre Mendès-France (Grenoble II)
2000 - 2002 (2 years)