Patrice P.

Patrice P.

Senior Software Engineer

Lyon, France
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About Me

I am a Senior Software Developer well-versed in the provision of multi-disciplinary IT solutions with a focus on full-stack technologies. I have acquired 15+ years of industry expertise; building and maintaining backend and frontend code in production, and shipping commercial products using a broad range of technologies for the delivery of software solutions across a wide range of industries; spanning the design of flexible architectures to the solidifying of existing codebases on projects.

Work history

UpStack
UpStack
Senior Software Engineer
2019 - Present (5 years)
Remote
  • Creating and developing innovative software solutions for clients across a broad range of industries.

  • Participate in scrums consisting of cross-functional teams, both software and hardware.

  • Ensure that features are being delivered efficiently and on-time.

Sentryo
Sentryo
Contractor
2018 - 2019 (1 year)
Lyon, France
  • Offered production expertise for the containerization and automatic deployment of a solution for monitoring network traffic in industrial systems.

  • Maintained the health and availability of the deployment environments used on the project.

  • Worked with Sentryo's technical support team to solve complex support issues; troubleshooting, researching, and come up with long-term solutions to problems.

Group SEB
Group SEB
Backend Developer (Contractor)
2012 - 2017 (5 years)
Lyon, France
  • Managed the database and static contents for cooking recipes delivered via an API to mobile applications and websites of group SEB.

  • Maintained detailed requirements/design and technical documentation for existing components on the solution.

  • Identified and fixed issues with scalability, latency, throughput and bottlenecks.

Ponytech
Ponytech
Founder and Developer
2011 - 2019 (8 years)
Lyon, France
  • Built web applications on projects with a focus on the iteration of scalable client-side frameworks for different clients.

  • Worked on the integration of user-facing elements developed by front-end developers with server-side logic on different projects for clients of Ponytech.

  • Developed back-end components to improve the responsiveness, overall performance and functionality of existing systems on projects.

Nemoid Studio
Nemoid Studio
Co-Founder
2009 - 2019 (10 years)
France
  • Worked on the iteration of solutions for several video games on iOS and Android.

  • Engineered and managed the client and server-side network code for handling leaderboards on games.

  • Built the games and promotional websites, worked on the game editior and developed tools for the development of the game.

Paratronic
Paratronic
Embedded Software Developer
2007 - 2008 (1 year)
Lyon, France
  • Wrote embedded software solutions for the collection of data on water height in rivers.

  • Engineered server-side solutions to receive data from the embedded software.

  • Participated in hardware system debugging, code optimization and contributed to code reviews.

Magellan
Magellan
Embedded Software Developer
2005 - 2007 (2 years)
Lyon, France
  • Wrote embedded software solutions for the client's electronic payment application.

  • Engineered the banking and loyalty server applications on the project.

  • Supported the electronic payment application by handling escalated service calls for Magellan.

Portfolio

Creator/Developer - Dino Rush Race
Creator/Developer - Dino Rush Race

Worked on the 2D sequel to the critically acclaimed Dino Rush game released in 2010. The new game was developed as a multi-player mobile video game for Android and iOS. Managed 3 interns over a 4 month period; working on the backend. The project was successfully launched in 2018 and received subvention from the French government.

Full Stack Developer - Le repaire des étudiants
Full Stack Developer - Le repaire des étudiants

The Le repaire des étudiants website helps students get admitted to leading French schools by proposing articles, courses, and coaching. It features a complete CMS with an admin interface and a basket with payment integration. Wrote specifications according to the client's needs, designed the data model, developed the site structure, frontend using Foundation and Django admin interface with lots of tweaks.

Creator/Developer - Dino Rush
Creator/Developer - Dino Rush

Actively participated in the development of video games for the iOS platform. Developed the client and server network code for handling leaderboards (C++ and Python), game editor and tools used to make games (Python). Dino Rush is a 2D side-scrolling runner video game iterated for the iOS platform. The game was number 2 in the US app store in 2011 and was downloaded 2M times in one week.

Education

Education
BSC in Computer Science
Oxford Brookes University
2002 - 2003 (1 year)
Education
DUT in Computing
Université Pierre Mendès-France (Grenoble II)
2000 - 2002 (2 years)