Adrian B.

About Me

In the last decade as a software engineer, most of my experience was in web development, as a full stack, with a close relationship with the business side. Part of the startups agile teams, I discovered how important fast iteration and efficiency in a SAS product. I am looking for the next technical challenge in the Cloud, designing and building large distributed systems with Go.<br> <br>

Frontend

Backend

DevOps

Other

Work history

UpStack
UpStack
Full Stack Software Engineer
2018 - Present (7 years)
Remote
  • Creating and developing innovative software solutions for clients across a broad range of industries.

  • Work with distributed cross-functional teams in ensuring all features are being delivered efficiently and on-time using agile methodologies.

  • Ensure that features are being delivered efficiently and on-time.

CrowdStrike
CrowdStrike
Senior Software Engineer
2019 - Present (6 years)
Romania
  • Acted as a Cloud Engineer as part of the Cloud Engineering team, working on CrowdStrike Cloud/SaaS, a part of the next-generation endpoint protection, threat intelligence and incident response solution with an ingestion of over 2 trillion agent events per week.

  • Led projects that span across multiple quarters, teams and time zones, leveraging technologies ranging from cloud engineering to machine learning.

  • Handled architecture/development processes and also monitoring, cost management, security policies/procedures, incident response team, capacity planning, customer support and different aspects of the SDLC.

Freelance
Freelance
Full Stack Software Engineer
2016 - 2018 (2 years)
Bucharest, Romania
  • Offered project based technical consulting services for startups.

  • Wrote a distributed open source priority queue persistent database (WIP). Successfully released starcitizen.center apps with custom contents.

  • Mentored junior web developers and published over 20 articles on www.coder.today.

Mavenhut
Mavenhut
Lead Game Developer
2015 - 2016 (1 year)
Bucharest, Romania
  • Developed a framework in Unity3D for Solitaire Games and publish the games on the App Store, Google Play Store, Apple TV and WebGL.

  • Actively led and participated in managing the project's technical details, and provided support to the QA and GFX department.

  • Efficiently designed, developed and delivered high quality and well-structured code for the framework.

Mavenhut
Mavenhut
Full Stack Web Developer
2013 - 2016 (3 years)
Bucharest, Romania
  • Provided technical guidance and support for the maintenance and creation of numerous facebook web games, internet tools and libraries.

  • Efficiently designed and developed two new internal services for use on all products within the company.

  • Successfully developed numerous cross platform REST APIs, created real-time analytic dashboards.

Smart Lizard Software
Smart Lizard Software
Full Stack Web Developer
2011 - 2013 (2 years)
Bucharest, Romania
  • Provided technical direction and consultancy for the design and development of the web game Thanadar.com

  • Created a simple custom compress system for large galaxy data.

  • Designed and published a new game in 3 months on facebook games.

Freelance
Freelance
Full Stack Web Developer
2008 - 2011 (3 years)
Bucharest, Romania
  • Provided guidance and technical expertise for the development and implementation of new e-commerce solutions for clients.

  • Effectively integrated a custom ERP system into the new e-commerce solution.

  • Efficiently implemented best practices and standards on all e-commerce projects.

Showcase

Contributor - Go
Contributor - Go
  • Participated in several Golang open-source projects.

  • Published utilities on GitHub and Docker Hub.

  • Contributed to Go Tour and other projects.

Author/Developer - StarCitizen center
Author/Developer - StarCitizen center
  • Developed and built a project encompassing 4 web applications and 1 chatbot.

  • Managed all aspects of the project, including UX, UI, marketing, video editing, community, software design, and coding.

  • The project involved scraping, aggregating, and generating new content.

Senior Game Developer/Lead - Solitaire Tower
Senior Game Developer/Lead - Solitaire Tower
  • Managed all technical aspects of the project, including research, design, and development of the base systems and Unity game framework.

  • Successfully led the development of the core systems and framework for the company's Unity games.

  • Responsible for the technical execution of all project tasks.

Senior Full Stack Web Developer - Solitaire Arena
Senior Full Stack Web Developer - Solitaire Arena
  • Developed new features and systems for business and technical monitoring, including web-based game dashboards and real-time analytics.

  • Implemented real-time analytics on the game's web-based interface.

  • Focused on enhancing monitoring capabilities for both business and technical aspects of the game.

Education

Unity Certified Programmer
Unity Certified Programmer
Unity Technologies
2018 - 2020 (2 years)
AWS Certified Developer - Associate (Released June 2018) Certification
AWS Certified Developer - Associate (Released June 2018) Certification
Amazon Web Services
2018 - 2020 (2 years)
Bachelor of Economic Informatics
Bachelor of Economic Informatics
Informatics Economic/ Romanian-American University of Bucharest
2004 - 2008 (4 years)