I am a Senior iOS Developer with 8 years of development experience and good knowledge in Swift, Objective-C and other related frameworks; writing clean, performant, maintainable, and testable code, using test-driven development for high code coverage, creating and architecting new features, and improving existing features on projects. I work both individually and in large teams - tackling new challenges, learning new frameworks and technologies through live training sessions.
Founded a company that provides development of software solutions such as e-Commerce platforms, native iOS apps, hybrid apps, In-App Purchases, secure payments, end-to-end encryption apps.
Worked on building fully-functional scalable applications for any mobile device and any platform.
Led the development and implementation of the overall organization's strategy.
Provided technical leadership for the design and development of the Flaim app; working with a high performing team throughout the SDLC - following established standards and best practices.
Utilized Swift 4 for new features on the app and maintained the old Objective-C classes to enhance its quality and responsiveness.
Stayed current on new technology trends; training, coaching and mentoring other engineers to acquire new skills for the project.
Developed new features and infrastructure components, improved existing code, accomplished high test coverage and drove software best practices on the project.
Analyzed bug and crash reports, fixed complex problems and optimized the app for performance.
Managed project priorities, deadlines, and deliverables on the project; embodying a culture of innovation and transparency.
Designed and built applications for the iOS platform; providing expertise to ensure the performance, quality, and responsiveness of solutions for clients.
Designed and built applications for the iOS platform; ensuring that user needs matched technical requirements for the iteration of sound components and patterns.
Managed the implementation of new solutions on projects; applying fundamental concepts, practices and procedures for native mobile app development.
Provided support for different apps and projects; looking for tools and methods to improve the operations of the supported apps.
Worked on new solutions, features and components through inception, design feedback, implementation, and launch.
Created and maintained new features and promoted standards in Swift development and delivery; bringing in industry trends and design principles where applicable.
Kinzoo Messenger For Kids is an app designed for ages 6+, a kid-safe way to share with family and close friends: the data is never used for advertising, profiles are private and parents approve all contacts. Parents are provided with the tools they need to be media mentors and kids are given a safer space to grow into responsible digital citizens. Collaborated closely with Kinzoo’s iOS team to help them polish some app features. Worked on the development of the app using Swift.
The Farfetch shopping app allows users to shop the world's most exclusive selection of online fashion; browsing through the latest in men and women’s fashion, beauty products and kids clothes. The app gives users access to everything from luxury fashion labels like Valentino and Saint Laurent and hundreds of exciting new designers. Worked on the app from scratch; developing key components, implementing solutions, and managing delivery through the SDLC.
FarmFLiX is a streaming platform where the dreams of the farming community come true with a series of new, real-life farming videos and video catalogues. Worked as part of the team for the development and implementation of solutions for the FarmFliX app and website. The company is priming part of its back-office, mainly for subscriptions and is ready to go live.
Digital Garage is part of the solutions for claims management on damaged cars; guiding users through a step-by-step process to easily report vehicle damage. Worked on the maintenance of the v1 app using Objective-C and Swift and participated in processes for the development of the v2 of the app with a new UX and UI design. Coordinated processes between design, product, middleware, DevOps, Android and iOS teams as a team lead. The app was successfully released to the App Store.